Nassir Pedraza Cespedes, Developer

Corvallis, OR 97330 · 971-269-5919 · nassirpc@gmail.com

My name is Nassir and I am a Graduate from Oregon state. I feel fortunate to have had exceptional coursework and hands-on internship experiences that have shaped me into the software engineer I am today. I am passionate about solving complex problems, leveraging technology, and embracing leadership opportunities. I am eager to continue growing while contributing to meaningful and positive change throughout my career.

Experience

Software Development Intern

Transcribbit · Corvallis, OR

- Enhanced the mock OpenID provider with a key rotation endpoint and caching mechanisms, improving testing efficiency by 40% for Transcribbit's OAuth authentication workflows
- Streamlined the provider by removing unnecessary CORS headers and safety checks, reducing integration friction and cutting API response times by approximately 30% during testing cycles
- Contributed to machine learning initiatives through data collection and annotation work, supporting the development of AI-driven features
- Represented Transcribbit at CEC 26' with the Sales Team, connecting with a Texas university researcher who launched a study utilizing the company's technology

Sep 2024 - Oct 2025

Software Team Leader

Oregon State University

- Led a team of 7 developers to architect and deploy a full-stack web application using React, Python, and MongoDB that optimizes student class schedules and walking routes, managing the complete SDLC from conception to successful delivery
- Engineered a robust CI/CD pipeline with GitHub Actions to automate testing and deployment, significantly improving development efficiency and reducing production errors
- Currently leading a game development team building a title from the ground up using Unity, C#, and object-oriented programming principles while enforcing Git version control best practices
- Recognized for leadership and communication skills, consistently delivering technical projects on time while fostering innovation and maintaining high quality standards across both web and game development initiatives

Apr 2024 - Feb 2026

Software Engineering Intern

Panasonic · Beaverton OR

- Assisted in development of C/C++ applications for inflight entertainment systems used by millions of passengers
- Gained hands-on Android development experience with Kotlin while contributing to production software through code reviews and agile practices
- Collaborated using Git, CI/CD pipelines, and scaled agile methodologies to build reliable on-aircraft applications

June 2024 - September 2024

Education

Oregon State University

Bachelor of Science
Computer Science - Applied Software Engineering

GPA: 3.8

June 2026

David Douglas High School

Computer Science and Web Dev Program

GPA: 3.8

June 2021

Skills

Programming Languages & Tools
Workflow
  • Mobile-First, Responsive Design
  • Cross Browser Testing & Debugging
  • Drive teamwork to achieve collective project goals.
  • Agile Development & Collaboration

Projects

What I've Been Up To

  • 3D Planet Earth – A site using ThreeJS and API integration to show a model of earth with all the places I have been marked on the globe (more markers to come in the future hopefully)
  • Wallpaper App – A wallpaper app to help you style your phone
    • Implemented using smooothy library scrolling and cloudinary API for image storage.
    • Prompts the user for their email, sending image directly to device
  • 2D Game site– A 2D game with moving mechanics
  • Habit Tracker — Desktop application built with Python and CustomTkinter as part of an 8-person team.
    • Implemented account security (login attempt locking), persistent OS-level reminders, and habit/goal tracking
    • Contributed UML class diagrams and full-stack features using Python, CustomTkinter, and data visualization libraries